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Solstice Project
Sebiestor Tribe Minmatar Republic
1870
|
Posted - 2012.10.19 16:57:00 -
[1] - Quote
Now i wished we could put bounty on ALL the pods ................ ^_^ Inappropriate signature removed. Spitfire |

Solstice Project
Sebiestor Tribe Minmatar Republic
1870
|
Posted - 2012.10.19 17:04:00 -
[2] - Quote
Petrus Blackshell wrote:Solstice Project wrote:Now i wished we could put bounty on ALL the pods ................ ^_^ The payouts apply to pod kills too. Killing a 1 billion ISK pod pays out 100 mil ISK (so long as the existing bounty is big enough to cover it). Yes, of course, but nobody will put a bounty on ALL the pods around, especially those who are autopiloting.
That, btw, doesn't imply that bountypods don't autopilot. This actually happens. I've shot an autopiloting, 20 Million ISK bountypod once.
The dumbest of the dumb.
Congratulate me.
Thank you. ^_^ Inappropriate signature removed. Spitfire |

Solstice Project
Sebiestor Tribe Minmatar Republic
1882
|
Posted - 2012.10.19 17:52:00 -
[3] - Quote
Arduemont wrote:Different, but not better or worse in my opinion.
Of course those suicide gankers will now not be able to enter Highsec for 30 days without being killable by almost everyone around him. So pros and cons really.
HAHAHAHAHAHAHAHAHAHAHAHAHA XD Inappropriate signature removed. Spitfire |

Solstice Project
Sebiestor Tribe Minmatar Republic
1883
|
Posted - 2012.10.19 18:05:00 -
[4] - Quote
Arduemont wrote:Karl Hobb wrote:Arduemont wrote:Of course those suicide gankers will now not be able to enter Highsec for 30 days without being killable by almost everyone around him. So pros and cons really. The best part is that you think kill rights will be meaningful after Winter. Maybe not for alt gankers or semi-permanent nullbears on a holiday, but at least it stops "tourist" suicide ganking, per se. I never said the killright would be game-changing (nice of you to think you can ridicule me for something you thought I meant), but they will be there and they will affect some people significantly. So, now you're talking crap because people responded to what you *actually* said ?
Way to go, really. Inappropriate signature removed. Spitfire |

Solstice Project
Sebiestor Tribe Minmatar Republic
1884
|
Posted - 2012.10.19 18:33:00 -
[5] - Quote
Arduemont wrote:Solstice Project wrote: So, now you're talking crap because people responded to what you *actually* said ?
Way to go, really.
All I said was the the killrights were a con to the bounty's pro. Admittedly only if your not using alts, and if your not going to spend the next 30 days in null/low anyway. Even without those two, it is still a restriction. For 30 days, if they enter highsec they can't go anywhere near any trade hubs without dying, simple as that. They've already said the killrights will be obvious, visible and activated by anyone. You may think my comment was stupid, but only because your too stubborn and stupid to think about it thoroughly. It's easy to teach people how to survive being free for all. It's not really an issue, except for those who can't adapt.
I didn't judge your post at all ... why do you react to something you thought i implied, although i didn't ? Inappropriate signature removed. Spitfire |

Solstice Project
Sebiestor Tribe Minmatar Republic
1890
|
Posted - 2012.10.19 20:39:00 -
[6] - Quote
Arduemont wrote:Solstice Project wrote: ... why do you react to something you thought i implied, although i didn't ? I said almost exactly that a few posts ago. Solstice Project wrote: So, now you're talking crap because people responded to what you *actually* said ?
Way to go, really.
That's what you replied. Solstice Project wrote:It's not really an issue, except for those who can't adapt. Above, you just reworded what I said in the original post you laughed at. We have a misunderstanding here, which i don't actually want to have. :)
Oh and yes ... i repeated your words (first paragraph in the quote) for a reason...
But nevermind. Sorry for this, it came out much worse than was intended. :) Inappropriate signature removed. Spitfire |

Solstice Project
Sebiestor Tribe Minmatar Republic
1890
|
Posted - 2012.10.19 20:45:00 -
[7] - Quote
Destiny Corrupted wrote:Arduemont wrote:Different, but not better or worse in my opinion.
Of course those suicide gankers will now not be able to enter Highsec for 30 days without being killable by almost everyone around him. So pros and cons really. You mean like we can't enter high-sec today because we are outlaws? I strongly believe it's not worth ruining this thread arguing around. Inappropriate signature removed. Spitfire |

Solstice Project
Sebiestor Tribe Minmatar Republic
1892
|
Posted - 2012.10.19 20:46:00 -
[8] - Quote
Destiny Corrupted wrote:Dread Pirate Pete wrote:I can't help but note that if all these people crying for the violent death of carebears actually had their way anyone who shoots stuff for a living will have to spend even more time grinding isk to pay for ships getting more expensive when production dwindles due to lack of minerals.  Good. Bring back the time when losses actually meant something. Yes ! This ! So much this !
Hell, let thrashers cost 10 Million ISK, i'd still waste them ! Inappropriate signature removed. Spitfire |

Solstice Project
Sebiestor Tribe Minmatar Republic
1894
|
Posted - 2012.10.19 21:43:00 -
[9] - Quote
Gaia Ma'chello wrote:Moondancer Starweaver wrote:Well i think it can (not sure if it will) create an interesting dynamic where you have gankers killing miners and miners selling kill rights to bounty hunters, and bounty hunters killing gankers -10 ganking alts are not out and about for anyone to use killrights on. They log in at a safe spot, get a ship from an orca, warp to the gank site, do the gank, warp back to the safespot and log out. When in that sequence are you going to exercise killrights? The few seconds when they are at the gank site? Chances are concord will beat you to it. And you hardly are rendering retribution to the ganker, he is losing his ship to concord in any case. When they reposition for ganking in a different system? They will just use a shuttle or a pod, almost impossible to catch and even if caught a trivial loss. These are low skill alts that can get by on alpha level clones with no implants. This is an issue with the system: a -10 ganking alt is not really punished for doing another gank, they just lose a cheap ship. I like the idea I saw somewhere. If you kill a ship while flagged criminal, you pay the insurance payout for that ship. And you cannot board a ship with a negative wallet. Any outlaw who needs to hide in a safespot is a noob. Any outlaw who needs an orca for this ... is a noob. Any outlaw who only travels through highsec in a shuttle or a pod is ... you guessed it ... a noob.
I know what real punishment would be. Ban the other two charslots as soon as one char hits -10. Hell, ban all other accounts associated to that player ! Force them to commit to being -10 ! Best thing to do ever. Using alts is just for noobs anyway. ^_^ Inappropriate signature removed. Spitfire |

Solstice Project
Sebiestor Tribe Minmatar Republic
1896
|
Posted - 2012.10.19 21:52:00 -
[10] - Quote
Gaia Ma'chello wrote:Tippia wrote:Gaia Ma'chello wrote:I like the idea I saw somewhere. If you kill a ship while flagged criminal, you pay the insurance payout for that ship. And you cannot board a ship with a negative wallet. That's a pretty awful idea considering what a meta-game punishment a negative wallet is. Legitimate gameplay should not remove your ability to play the game. You can still play the game. You can log in, warp about, sell assets, chat. But actions should have consequences. In practice, a -10 ganking alt that gets a negative wallet would just have its wallet pumped back up by the main. *facepalm* Inappropriate signature removed. Spitfire |
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Solstice Project
Sebiestor Tribe Minmatar Republic
1899
|
Posted - 2012.10.19 22:07:00 -
[11] - Quote
Tippia wrote:But tell you what? Why won't we do that, and then make it so that if you undock with any cargo in your hold that is worth more than the ship it is in, you are automatically fined that full over-value and this will also bring your wallet into negative. If you dock up with the same cargo, your fine is refunded. After all, actions (such as willingly and unduly putting your ship at risk) should have consequences, right? That sounds like a good idea ... and miners wouldn't be affected, so it can't actually be that bad ! Inappropriate signature removed. Spitfire |

Solstice Project
Sebiestor Tribe Minmatar Republic
1899
|
Posted - 2012.10.19 22:21:00 -
[12] - Quote
Herping yourDerp wrote: no bounty, no matter how large, will make someone a legal target in highsex. fixed that for you. Inappropriate signature removed. Spitfire |

Solstice Project
Sebiestor Tribe Minmatar Republic
1899
|
Posted - 2012.10.19 22:42:00 -
[13] - Quote
Ryhss wrote:If you attack a defenseless miner, ylou are weak, pathetic, and cannot PVP for crap. Hulkageddon is one of the dumbest ideas anywhere. Personally, i don't shoot miners and i don't really care about them, except because of that stupid buff they got out of their own stupidity.
Anyhow ... You're right. Instead, they should attack people like you. Inappropriate signature removed. Spitfire |

Solstice Project
Sebiestor Tribe Minmatar Republic
1902
|
Posted - 2012.10.20 00:12:00 -
[14] - Quote
Karl Hobb wrote:Destiny Corrupted wrote:Why, it means that you're a no-life 35-year-old virgin living in your parents' basement, of course.  Someone please send my wife and kid the memo, I gotta call mom... Please don't forget that you're obviously a sociopath, feeding yourself from the tears of others ! Inappropriate signature removed. Spitfire |
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